Realism or Skill Based Movements
Ano ba yung realism... realism is like what modern FPS games offer. Tulad ng CSGO, COD Series, Battlefield Series at iba iba pa. Meaning, feeling mo totoong buhay tlga kasi di sila nag bu-bunny hop or napapagod yung char mo pag matagal nang tumatakbo etc.
Skill Based Movements ay yung parang sa gunz.. naaalala nyo pa ba yung K-Style? Or bunny hopping sa CS? Yung mga yun, hindi sila officially implemented sa game. They're actually glitches pero at the same time, it requires a lot of skill to pull it off. Sure, sa CSGO may bunny hopping parin pero seriously, ang hirap na nya as compared sa 1.6 at source.
Matagal nang debate to kung ano ba tlga yung mas maganda. Ikaw? Ano ba mas trip mo? Ako sa totoo lng, I prefer the realism na ino offer ng modern games... tho syempre, namimiss ko rin yung Gunz days ko
Ano ba yung realism... realism is like what modern FPS games offer. Tulad ng CSGO, COD Series, Battlefield Series at iba iba pa. Meaning, feeling mo totoong buhay tlga kasi di sila nag bu-bunny hop or napapagod yung char mo pag matagal nang tumatakbo etc.
Skill Based Movements ay yung parang sa gunz.. naaalala nyo pa ba yung K-Style? Or bunny hopping sa CS? Yung mga yun, hindi sila officially implemented sa game. They're actually glitches pero at the same time, it requires a lot of skill to pull it off. Sure, sa CSGO may bunny hopping parin pero seriously, ang hirap na nya as compared sa 1.6 at source.
Matagal nang debate to kung ano ba tlga yung mas maganda. Ikaw? Ano ba mas trip mo? Ako sa totoo lng, I prefer the realism na ino offer ng modern games... tho syempre, namimiss ko rin yung Gunz days ko